#MCell 2.20 #GAME Weighted Life #RULE NW1,NN2,NE0,WW32,ME0,EE4,SW0,SS16,SE8,HI0,RS5,RS7,RS10,RS11,RS13 #RULE ,RS14,RS15,RS17,RS19,RS20,RS21,RS22,RS23,RS25,RS26,RS27,RS28,RS2 #RULE 9,RS30,RS34,RS35,RS37,RS38,RS39,RS40,RS41,RS42,RS43,RS44,RS45,RS #RULE 46,RS49,RS50,RS51,RS52,RS53,RS54,RS56,RS57,RS58,RS60,RB3,RB6,RB1 #RULE 2,RB24,RB33,RB48 #BOARD 120x120 #SPEED 0 #WRAP 1 #CCOLORS 9 #D This is a common period-4 glider with two distinct shapes, #D much like the glider in Life. #D #D Note: gliders cannot propagate down (270 degrees) but are limited #D to 0, 60, 120, 180, 240 degrees. Clearly, this affects the kinds of #D constructions we can build out of spaceship/glider interactions. #D #D Paul Callahan, November 1997 #L 17.A$18.A$16.A..A$20.A$20.A11$4A$4.A41.A$49.A$..A46.A$49.A$48.AA24$15. #L AA$15.A$15.A46.A$15.A$18.A41.A$61.4A11$44.A$44.A$45.A..A$46.A$47.A