#MCell 2.20 #GAME Weighted Life #RULE NW1,NN2,NE0,WW32,ME0,EE4,SW0,SS16,SE8,HI0,RS5,RS7,RS10,RS11,RS13 #RULE ,RS14,RS15,RS17,RS19,RS20,RS21,RS22,RS23,RS25,RS26,RS27,RS28,RS2 #RULE 9,RS30,RS34,RS35,RS37,RS38,RS39,RS40,RS41,RS42,RS43,RS44,RS45,RS #RULE 46,RS49,RS50,RS51,RS52,RS53,RS54,RS56,RS57,RS58,RS60,RB3,RB6,RB1 #RULE 2,RB24,RB33,RB48 #BOARD 200x200 #SPEED 20 #WRAP 1 #CCOLORS 9 #D Infinite growth is an easier question to answer in this hex rule than in Life, #D because there is a stalk that leaves a trail of double honey-combs behind it. #D It shows up often enough to notice--maybe as often as the replicator in #D HighLife--but not so much as to dominate the dynamics of random patterns. #D This one is propagating down. #D #D This structure (and others like it) are extremely stable. I can think #D of some intuitive reasons for why this is so, but I haven't considered #D the issue carefully. The practical implication is that unlike analogous #D Life patterns, there is no clear way to "ignite" the trail left #D behind by this pattern. So far, I have not found any kind of damage #D that propagates far along these stalks. #D #D Paul Callahan, November 1997 #L A.AA$.AA.A$AA.AA$..AA.A$..A.AA$3.AA.A$3.A.AA$3.3A.A$6.AA$6.A.A$6.3A$8. #L 3A