#MCell 2.0 #GAME Generations #RULE 6/246/3 #BOARD 400x200 #WRAP 0 #D Brain 6 A beam generator with an editing convertor changing it #D to a triple bomber. #D #D #D Michael Sweney January 2000 #L 10.AB.AB$8.AB.AB5.BA$6.AB..A..A4.BA$..AB.AB4.BB4.BA9.AA$AB.AB..BB19.BB #L $AB..AB.A3.A.A14.A$8.ABBAB.BA14.ABA$8.ABBAB.BA14.ABA$AB..AB.A3.A.A14.A #L $AB.AB..BB19.BB$..AB.AB4.BB4.BA9.AA$6.AB..A..A4.BA$8.AB.AB5.BA$10.AB.A #L B