#MCell 2.0 #GAME Generations #RULE 6/246/3 #BOARD 200x200 #WRAP 0 #D Brain 6 Oscillator/glider interactions. Gliders can be turned #D 90 and 180 degrees even if they are the diagonally moving #D butterfly pattern. #D #D Michael Sweney December 1999 #L 54.A.B.A$54.BBABB$54.A.B.A8$62.A$60.ABB$61.BBA$61.A7$131.B$131.A$129.B #L ABAB$131.A$131.B$31.ABA56.B$31.B.B56.A$30.AA.AA53.BABAB$31.B.B56.A$31. #L ABA56.B$.A$B.B$A.A116.A$.B115.ABABA$A.A114.B3.B$B.B114.ABABA$.A117.A8$ #L 94.AA$61.AA31.BB$61.BB3$136.B$29.A.A104.A$27.BA3BAB100.BABAB$29.A.A #L 104.A$136.B13$113.ABA$114.B$113.BAB$114.B$113.ABA