#MCell 2.0 #GAME Generations #RULE 235678/3468/9 #BOARD 120x120 #WRAP 1 #D Burst II Reactions die out leaving oscillators, clouds of debris, and #D sometimes these symmetric shapes. #D #D Michael Sweney April 2000 #L 26A.AA$26A.AA$4.20A3.AA$AA..20A3.AA$AA..25A$29A$29A$29A$29A$29A$29A$ #L 29A$29A$29A$29A$29A$29A$29A$29A$29A$29A$29A$29A$29A$25A..AA$AA3.20A.. #L AA$AA3.20A$AA.26A$AA.26A