#MCell 2.0 #GAME Generations #RULE 235678/3468/9 #BOARD 140x140 #WRAP 1 #D Burst II I've looked long and hard for an oscillator that would #D periodically generate spaceships/gliders in the Burst rules. This #D is one of the many failed attempts. #D #D Michael Sweney April 2000 #L 6.AA..AA.AA..AA$5.A..AA..A..AA..A$5.15A$4.17A$3.19A$.23A$A.21A.A$A.21A #L .A$.23A$.23A$A.21A.A$A.21A.A$.23A$A.21A.A$A.21A.A$.23A$.23A$A.21A.A$A. #L 21A.A$.23A$3.19A$4.17A$5.15A$5.A..AA..A..AA..A$6.AA..AA.AA..AA