#MCell 2.0 #GAME Generations #RULE 0345/26/6 #BOARD 200x200 #WRAP 0 #D Transers II Stretchers are very easy to construct in this rule. #D #D #D Michael Sweney June 2000 #L 41.AA$38.AA.AA.AA$38.BB.AA.BB$38.CC.AA.CC$38.DD.AA.DD$38.EE.AA.EE16.A #L 4.A3.A3.A3.A3.A3.A3.A$41.AA18.3A26.E.E.A.A$41.AA17.AA.4A.3A.3A.3A.3A. #L 3A.3A.3ABAA$41.AA18.3A..3A.3A.3A.3A.3A.3A.3AD4A$41.AA19.A29.C.C.A$41. #L AA26.A3.A3.A3.A3.A3.A3.A$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41. #L AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$.ABCDE35.AA11.EDCBA$.ABCDE35.AA #L 11.EDCBA$41.AA$41A..17A$41A..17A$41.AA$.ABCDE35.AA11.EDCBA$.ABCDE35.AA #L 11.EDCBA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$ #L 41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$41.AA$38. #L EE.AA.EE$38.DD.AA.DD$38.CC.AA.CC$38.BB.AA.BB$38.AA.AA.AA$41.AA