#MCell 2.0 #GAME Rules table #RULE 1,0,1,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,0,0,0,0,14,14,14,14,14,14,14,14,14,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,10,10,10,10,10,0,12,12,15,12,12,12,12,12,12 #BOARD 180x180 #SPEED 10 #WRAP 1 #CCOLORS 16 #D A prototype of the "real" Cooties rule, found in Generations family. #D #D A rule by Rudy Rucker. #L AA$A