#MCell 2.0 #GAME Rules table #RULE 1,0,1,0,0,15,15,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,6,6,0,6,6,6,6,6,6,0,0,0,0,7,0,0,0,0,0,0,8,8,6,8,8,8,8,8,8,0,0,0,0,9,0,0,0,0,0,0,2,2,8,2,2,2,2,2,2,0,0,0,0,11,0,0,0,0,0,0,4,4,10,4,4,4,4,4,4,0,0,0,0,13,0,0,0,0,0,0,14,14,12,14,14,14,14,14,14,0,0,0,0,15,0,0,0,0,0,0,10,10,14,10,10,10,10,10,10,0,12,12,0,15,12,12,12,12,12 #BOARD 240x180 #SPEED 0 #WRAP 1 #CCOLORS 16 #D This rule produces long gliding sticks, often sparkling on one side. #D #D A rule by Rudy Rucker. #L 3.BE..B5.DC.H.I.L$3.J4.C.LLDBB.N..MI.D$3.C.E.M.D8.IIEI$BE..JBE3.DCDHJI #L CLHLI.L$J.BE.CJLLDBBDCDHLINLFMIED$C.J.MCDCLNLDBB.NIEMIBDEIHD$.JC.EHMCH #L DKJNJDKMIKEIC.N$..HJCBJIFFJDJJB..BFEJB.JH$3.NHJ.BJEL..KNJKDJ..I.HCJ$.D #L H..NBCIEIIM4.NL.D.MLE.C$3.DH.FDBIMF.N.BBD3LC4.J$B4.E..FL.ILH.CD8.EB