#MCell 4.00 #GAME Rules table #RULE 1,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,0,3,3,3,3,3,3,3,3,3, #RULE 0,3,1,1,3,3,3,3,3,3 #BOARD 60x60 #SPEED 100 #WRAP 0 #CCOLORS 4 #PALETTE 8 colors #D Barrier #D #D The most fundamental object in WireWorld is probably a barrier #D --- a circuit element which blocks pulses arriving from either direction. #D #D In and of itself, it does not amount to much; however it occurs #D frequently in the following constructions, sometimes participating in #D schemes circumventing it, sometimes for its ability to block interference. #D #D Harold V. MacIntosh #L 10.C$A20C$10.C7$10.C$20CA$10.C