#MCell 4.00 #GAME Rules table #RULE 1,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,0,3,3,3,3,3,3,3,3,3, #RULE 0,3,1,1,3,3,3,3,3,3 #BOARD 60x60 #SPEED 100 #WRAP 0 #CCOLORS 4 #PALETTE 8 colors #D The following circuit has a period 6 clock in the upper left hand corner, #D but it will emit just one pulse at the lower right although the clock keeps running. #D #D It is not a very exciting circuit, so someone should provide it with a reset. #D Or it could be left almost as it is, with the clock loop enlarged. #D The remainder will reset itself if a clock period goes by without a pulse. #D So, set up a chain of electrons at a multiple of 6, and leave one of them out. #D #D How about the counterpart, in which the first incoming pulse sets #D the clock to ticking, but the second stops it again? #D #D Harold V. McIntosh, 1992 #L .BC$A..5C.3C$.CC5.C3.C$8.C3.C$8.C.C.C$9.3C$8.C.C$8.C$9.10C