#MCell 4.00 #GAME Rules table #RULE 1,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,0,3,3,3,3,3,3,3,3,3, #RULE 0,3,1,1,3,3,3,3,3,3 #BOARD 60x60 #SPEED 100 #WRAP 0 #CCOLORS 4 #PALETTE 8 colors #D The following is a negative going edge-triggered flip flop. #D #D Using this circuit, you can construct counters, dividers and #D things- though the Transit time does pose a bit of a problem... #D #D Transit: 21 (measured from entry of entry of a 'missing' electron) #D IBI: 5 #D Size: 16x13 #D #D The right pattern is a flip flop that toggles with every electron sent in. #D #D Transit: 14 #D IBI: 5 #D Size: 11x13 #D #D Ian Woollard, March 1990 #L ..C18.C$..C18.C$..C18.C$..C18.C$..C3.3C12.C3.3C$..C.3C.CC11.C.3C.CC$3. #L C..C.C.C11.C..C.C.C$..3C.3C.C10.3C.3C.C$..C.C..C..C10.C.C..C..C$.CC.3C #L ..C10.CC.3C..C$C.3C3.C10.C.3C3.C$C6.C11.C6.C$.6C13.6C$6.C.C16.A$7.3C$ #L 4.3C.C.C$3.C6.C$4.7C$10.A